000 01706cam a2200397 i 4500
999 _c2006
_d2006
001 17985765
003 KWUST
005 20220207154053.0
008 131231s2015 mau b 001 0 eng
010 _a 2013050594
020 _a9780133574845 (alkaline paper)
020 _a0133574849 (alkaline paper)
040 _aDLC
_beng
_cDLC
_erda
_dDLC
042 _apcc
050 0 0 _aT385
_b.A5133 2015
082 0 0 _a006.6/633
_223
100 1 _aAngel, Edward.
245 1 0 _aInteractive computer graphics :
_ba top-down approach with WebGL /
_cEdward Angel, University of New Mexico, Dave Shreiner, ARM, Inc.
250 _a7th edition.
260 _aBoston
_bPearson
_c2015
264 1 _aBoston :
_bPearson,
_c[2015]
300 _axxviii, 702 pages ;
_c27 cm
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
504 _aIncludes bibliographical references (pages 669-679) and indexes.
505 0 _aGraphics systems and models -- Graphics programming -- Interaction and animation -- Geometric objects and transformations -- Viewing -- Lighting and shading -- Discrete techniques -- From geometry to pixels -- Modeling and hierarchy -- Procedural methods -- Curves and surfaces -- Advanced rendering -- Method index -- Constant index -- Subject index.
630 0 0 _aOpenGL.
650 0 _aComputer graphics.
650 0 _aInteractive computer systems.
650 0 _aWebGL (Computer program language)
700 1 _aShreiner, Dave.
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2lcc
_cBK